Banuba has a total of 40 patents globally, out of which 26 have been granted. Of these 40 patents, more than 27% patents are active. United States of America is where Banuba has filed the maximum number of patents, followed by Australia and Europe (EPO). Parallelly, United States of America seems to be the main focused R&D centre and also China is the origin country of Banuba.
Banuba was founded in the year 2016. Banuba is an AI lab that develops augmented reality (AR) tools. Our AR features can be added to any app or website, allowing brands to offer virtual try-on experiences that boost purchases. Developers can enhance apps with creative video editing tools, encouraging user-generated content and engagement.
Do read about some of the most popular patents of Banuba which have been covered by us in this article and also you can find Banuba patents information, the worldwide patent filing activity and its patent filing trend over the years, and many other stats over Banuba patent portfolio.
How many patents does Banuba have?
Banuba has a total of 40 patents globally. These patents belong to 10 unique patent families. Out of 40 patents, 11 patents are active.
How Many Patents did Banuba File Every Year?
Are you wondering why there is a drop in patent filing for the last two years? It is because a patent application can take up to 18 months to get published. Certainly, it doesn’t suggest a decrease in the patent filing.
Year of Patents Filing or Grant | Banuba Applications Filed | Banuba Patents Granted |
2020 | – | 3 |
2019 | 8 | 4 |
2018 | 15 | 9 |
2017 | 17 | 10 |
How many Banuba patents are Alive/Dead?
How Many Patents did Banuba File in Different Countries?
Countries in which Banuba Filed Patents
Country | Patents |
United States of America | 18 |
Australia | 10 |
Europe (EPO) | 4 |
United Kingdom | 3 |
Where are Research Centres of Banuba Patents Located?
The Research Centre for all the Banuba patents is the United States of America.
10 Best Banuba Patents
USD813249S1 is the most popular patent in the Banuba portfolio. It has received 32 citations so far from companies like Apple, ConocoPhillips Company and Hulu llc.
Below is the list of 10 most cited patents of Banuba:
Publication Number | Citation Count |
USD813249S1 | 32 |
US10049260B1 | 7 |
US20190378316A1 | 6 |
US10129476B1 | 5 |
US20180341838A1 | 5 |
US10204438B2 | 3 |
US20190205170A1 | 3 |
US10552986B1 | 2 |
US10289899B2 | 2 |
US20190149736A1 | 2 |
List of Banuba Patents
Banuba Patents | Title |
US10552986B1 | Computer Systems And Computer-Implemented Methods Configured To Track Multiple Eye-Gaze And Heartrate Related Parameters During Users’ Interaction With Electronic Computing Devices |
US10601589B1 | Computer Systems Designed For Instant Message Communications With Computer-Generated Imagery Communicated Over Decentralised Distributed Networks And Methods Of Use Thereof |
US10719738B2 | Computer-Implemented Methods And Computer Systems Configured For Generating Photorealistic-Imitating Synthetic Representations Of Subjects |
EP3574446A4 | Computer Systems And Computer-Implemented Methods Specialized In Processing Electronic Image Data |
WO2020016657A3 | Computer Systems And Computer-Implemented Methods Of Use Thereof Configured To Recognize User Activity During User Interaction With Electronic Computing Devices And Parental Advisory Computer Systems And Computer- Implemented Methods |
US10204438B2 | Dynamic Real-Time Generation Of Three-Dimensional Avatar Models Of Users Based On Live Visual Input Of Users’ Appearance And Computer Systems And Computer-Implemented Methods Directed To Thereof |
US10228972B2 | Computer Systems And Computer-Implemented Methods For Dynamically Adaptive Distribution Of Workload Between Central Processing Unit(S) And Graphics Processing Unit(S) |
US10255483B2 | Computer Systems And Computer-Implemented Methods Specialized In Tracking Faces Across Visual Representations |
US10289899B2 | Computer-Implemented Methods And Computer Systems For Real-Time Detection Of Human’S Emotions From Visual Recordings |
US20190149736A1 | Subject Stabilisation Based On The Precisely Detected Face Position In The Visual Input And Computer Systems And Computer-Implemented Methods For Implementing Thereof |
US20190171916A1 | Increasing Network Transmission Capacity And Data Resolution Quality And Computer Systems And Computer-Implemented Methods For Implementing Thereof |
US20190172245A1 | Dynamic Real-Time Generation Of Three-Dimensional Avatar Models Of Users Based On Live Visual Input Of Users’ Appearance And Computer Systems And Computer-Implemented Methods Directed To Thereof |
US20190205170A1 | Operation Of Computing Devices By Dynamically Adaptive Distribution Of Workload Between Central Processing Unit(S) And Graphics Processing Unit(S), And Computer Systems And Computer-Implemented Methods In Accordance With Thereof |
US20190236335A1 | Computer Systems And Computer-Implemented Methods Specialized In Tracking Faces Across Visual Representations |
US20190266391A1 | Computer-Implemented Methods And Computer Systems For Detection Of Human’S Emotions |
US20190378316A1 | Dynamic Real-Time Generation Of Three-Dimensional Avatar Models Of Users Based On Live Visual Input Of Users’ Appearance And Computer Systems And Computer-Implemented Methods Directed To Thereof |
WO2018234869A3 | Improving Operation Of Computing Devices By Dynamically Adaptive Distribution Of Workload Between Central Processing Unit(S) And Graphics Processing Unit(S), And Computer Systems And Computer-Implemented Methods In Accordance With Thereof |
WO2019012330A3 | Computer-Implemented Methods And Computer Systems Configured For Generating Photorealistic-Imitating Synthetic Representations Of Subjects |
WO2019097285A1 | Computer-Implemented Methods And Computer Systems For Real-Time Detection Of Human’S Emotions From Visual Recordings |
US10049260B1 | Computer Systems And Computer-Implemented Methods Specialized In Processing Electronic Image Data |
US10129476B1 | Subject Stabilisation Based On The Precisely Detected Face Position In The Visual Input And Computer Systems And Computer-Implemented Methods For Implementing Thereof |
USD813249S1 | Display Screen With An Animated Graphical User Interface |
EU0041566930001S | Graphical User Interfaces |
EU0041566930002S | Graphical User Interfaces |
EU0041566930003S | Graphical User Interfaces |
GB90041566930001S | Graphical User Interfaces |
GB90041566930002S | Graphical User Interfaces |
GB90041566930003S | Graphical User Interfaces |
US20180341838A1 | Increasing Network Transmission Capacity And Data Resolution Quality And Computer Systems And Computer-Implemented Methods For Implementing Thereof |
WO2018138582A1 | Computer Systems And Computer-Implemented Methods Specialized In Processing Electronic Image Data |
AU201714819S | Display Screen With An Animated Graphical User Interface |
AU201716451S | Display Screen With An Animated Graphical User Interface |
AU201716452S | Display Screen With An Animated Graphical User Interface |
AU201716454S | Display Screen With An Animated Graphical User Interface |
AU201716455S | Display Screen With An Animated Graphical User Interface |
AU201716457S | Display Screen With An Animated Graphical User Interface |
AU201716458S | Display Screen With An Animated Graphical User Interface |
AU201716459S | Display Screen With An Animated Graphical User Interface |
AU201716460S | Display Screen With An Animated Graphical User Interface |
AU201716461S | Display Screen With An Animated Graphical User Interface |
What are Banuba key innovation segments?
What Technologies are Covered by Banuba?
The chart below distributes patents filed by Banuba in different countries on the basis of the technology protected in patents. It also represents the markets where Banuba thinks it’s important to protect particular technology inventions.
R&D Focus: How has Banuba search focus changed over the years?
EXCLUSIVE INSIGHTS COMING SOON!
Interested in knowing about the areas of innovation that are being protected by Banuba?